AI Insights · Timothy · July 2025
Top 5 Card Battler Apps Performance in France, Q2 2025
Explore the performance of the top card battler apps in France during Q2 2025, showcasing trends in downloads, revenue, and active users.
In the second quarter of 2025, the card battler genre saw diverse performance trends among the top apps in France. Here's a closer look at how these apps fared:
Pokémon TCG Pocket from The Pokemon Company experienced fluctuations in weekly revenue, starting at around $1.8M and peaking at $1.9M by late April. Downloads gradually decreased from 48K to about 24K over the quarter, while active users declined from 1.7M to approximately 1.1M.
Hearthstone by Blizzard Entertainment saw a steady revenue trend, with a notable peak at roughly $51K in late April. Weekly downloads remained stable, hovering around 1K, and active users slightly decreased from 37K to 30K.
Magic: The Gathering Arena from Wizards of the Coast had consistent revenue, peaking at $25K in early June. Downloads varied, with a significant increase to 2.1K in June. Active users showed some fluctuation, ending the quarter at approximately 14K.
WWE SuperCard - Wrestling Game by 2K had a revenue peak of $21K in early June. Downloads remained low, averaging around 400 per week. Active users maintained a stable trend, slightly increasing to 5.3K by the end of June.
MARVEL SNAP from Second Dinner Studios showed a peak in revenue at $28K in early June. Downloads varied, reaching a high of 1.2K in early June. Active users decreased from 57K to approximately 38K by the end of the quarter.
These insights, sourced from Sensor Tower, highlight the varying dynamics within the card battler genre on the unified platform in France. For more detailed data and analysis, visit Sensor Tower.